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Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little.
- When you are struck by a melee assault, you will be slowed.
- Legendary Lost Sector: Rotation is unknown; please leave a comment if you know!
- Master Lost Sector: Rotation is unknown at this time; please share in the comments if you know!
- Shields: Void, Champions: Barrier Hobgoblin & Overload Captian/Minotaur
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Linear Fusion Rifle Targeting @ Ada-1: Linear Fusion Rifles have improved target acquisition, accuracy, and aim-down-sights speed.
- When you take damage while Charged with Light and are surrounded by opponents, you release a blast of devastating Arc energy, which consumes one stack of Charged with Light.
- Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns instantly.
- Increases magazine with Backup Mag @ Banshee-44.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 2Etheric Spiral No. 5 & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|The first one in, the last one out||Shotgun of Energy||Polygonal Rifling / Hammer-Forged Rifling||Extended Mag / Tactical Mag||Pulse oximeter||Demolitionist|
|Slumbering Slab||Bow for primary combat||High Tension String / Tactile String||Arrow Shaft in Carbon / Arrow Shaft in Compact||Quickdraw||Demolitionist|
|The Snare of Temptation||Sword of Power||Blade with a Long Life / Honed Edge / Jagged Edge||Heavy Guard / Enduring Guard||Transfer of Energy||En Garde|
|Perdition’s End||Rifle with Energy Pulse||SPO-26 Front / SLO-21 Back||Flared Magwell / Alloy Magazine||Outlaw||Moment of Zen|
|Night Shift||Scout Rifle, Primary||Fluted Barrel / Extended Barrel||Flared Magwell / Alloy Magazine||Detector of Threats||Changing the Target|
|Interdict Memory||Launcher for Heavy Grenades||Linear Compensator / Volatile Launch||Mini Frags / Alloy Casing||Holster with Automatic Loading||Wellspring|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Microphasic Datalattice)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Datalattice may be purchased (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
Osiris Trials Promoter, Saint-14
|Orbs of Literature||In Trials of Osiris, beat opponents with grenade last strikes as a fireteam.||5 Grenade||XP+|
|Plinker, Lane||In Trials of Osiris, beat opponents with Scout Rifle finishing blows as a fireteam.||Scout Rifle, 20 caliber||XP+|
|Make the House Shine||In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam.||Launcher for 15 Grenades||XP+|
|Lead Experiment||In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam.||kinetic weapon 20||XP+|
House of Light, Splicer Servitor
|Scope of the Splicer||Sniper Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more.||Sniper Rifle (Sniper Rifle) (Sniper Rif||XP+|
|Splicer’s Defrag is a program that allows you to defrag your computer.||Using grenades, take out targets. Override fighters and Guardians who have been vanquished are valued more.||Grenade 20||XP+|
|Malware Elimination||In Override, defeat opponents.||a total of 40 combatants||XP+|
|Deletion with a Purpose||Defeat Vex with pinpoint accuracy. Those who have been defeated in Override are more valuable.||30 Accuracy||XP+|
Vanguard Commander Zavala
|One bullet, one death||Destroy opponents with pinpoint accuracy.||25 Accuracy||XP+|
|The More They Fall, the Harder They Fall||In any strike, defeat minibosses and bosses.||ten fighters who are up to the task||XP+|
|Weaponry of Elegance||With any Sword, defeat foes in strikes.||10 Sword||XP+|
|Optimal Energy||Use any Fusion Rifle to take down opponents.||Fusion Rifle (10)||XP+|
Crucible, Lord Shaxx
|Shine Brightly||Make your Super come to life.||2 Supers||XP+|
|Lightbearer||Use any ability to defeat your opponents.||3 Ability||XP+|
|Maximum Productivity||In a single life, defeat opponents.||2 Streak||XP+|
|Every one at a time||Win separate rounds in Showdown.||1 Wins||XP+|
Gambit, The Drifter
|Blockade||In Gambit, send a small, medium, and big Blocker.||1 pair of small blockers, 1 pair of medium blockers, and 1 pair of large blockers||XP+|
|Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay||Completing a Gambit match is a must.||1 hazard matches||XP+|
|Putting Fish in a Barrel||In Gambit, defeat opponents with Stasis abilities. Defeating Guardians allows you to make greater progress.||15 Stasis||XP+|
|Ploy at the End||Finishers are last strikes that may be used to defeat opponents.||5th Place Finisher||XP+|
|Sunrise in Europe||With Solar damage, defeat the Fallen on Europa.||20 Fallen||XP+|
|A Difficult End||Using finishers, defeat Vex on Europa.||10 Vex||XP+|
|Using the Sword||In Europa Lost Sectors, beat opponents in groups of two or more with a Sword.||10 Sword||XP+|
|Heroic Obligation||In Asterion Abyss, complete a Heroic public event.||1 public occurrences of great valor||XP+|
|Calibration of an Automatic Rifle||Auto Rifles may be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn extra advancement.||Rifle with 100 bullets||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sidearm||Sidearms should be calibrated against any target. Against close-range targets and opposing Guardians, get extra advancement.||Sidearm (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Sword||Swords may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||100 Sword||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|Lunar Patrol is a team of astronauts that patrol the||Complete your patrol missions on the Moon.||3 Patrols||5 Helium Filaments & XP+|
|Moonstreak||On the Moon, defeat 50 opponents without dying.||50 Streak||5 Helium Filaments & XP+|
|Draw two times||Rapidly defeat opponents in groups of two or more using a Hand Cannon.||15 Defeated quickly||5 Helium Filaments & XP+|
|There is no safe haven.||On the Moon, defeat Hive at Sorrow’s Harbor.||25 Hive||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Shock Treatment||Arc damage is used to defeat enemies in Nightmare Hunts.||20 Arc||1 Phantasmal Fragment & XP+|
|Arc in the Dark||Arc powers may be used to dispel Nightmares.||25 Arc Capabilities||1 Phantasmal Fragment & XP+|
|Dark Communion is a band from the United Kingdom.||Dispel the Nightmare inside the Lost Sector K1 Communion.||Three Nightmares||1 Phantasmal Fragment & XP+|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors||In Soriks’ Cut, defeat Cabal.||Cabal 35 has been vanquished.||Etheric Spiral No. 5|
|Defend the Beach||On the Tangled Shore, complete two public activities.||2 public events have been completed.||Etheric Spiral No. 5|
|Drop from Orbit||While on the Tangled Shore, create Orbs of Power.||10 Orbs have been produced.||Etheric Spiral No. 5|
|On the Landing, I’m Lost||On the Tangled Shore, visit the Lost Sector Kingship Dock at Thieves’ Landing.||1||5 Etheric Spiral|
EDZ Devrim Kay
|The Big Shots||In the EDZ, get power weapon multikills.||3 kills with a powerful weapon||10 Dusklight Shard & XP+|
|Generator||In the EDZ, make Power Orbs.||10 Orbs have been produced.||10 Dusklight Shard & XP+|
|Scavenger from Salzwerk||In the EDZ, loot chests.||5 chests have been plundered||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Practice on a specific goal||Using precise damage, defeat fighters inside the Cosmodrome.||20 Accuracy||Spinmetal Leaves & XP+|
|Nothing should be left behind.||Using any Power weapon, defeat fighters in the Cosmodrome.||5 Weapons of Strength||Spinmetal Leaves & XP+|
|Butter and Bread||Use any Kinetic weapon to defeat opponents in the Cosmodrome.||kinetic weapon 20||Spinmetal Leaves & XP+|
|Thrilling Moments||The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences.||6 public gatherings||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against fighters on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Fantasy of Strength||On Nessus, defeat your opponents.||50 foes have been vanquished.||10 Microphasic Datalattice & XP+|
|Extremely powerful||On Nessus, get Super kills.||20 kills in a row||10 Microphasic Datalattice & XP+|
|Accurate Precision||On Nessus, get precise kills.||ten precise kills||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] [2021-02-18] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase significantly. Grounded: The amount of damage you suffer when in the air is significantly increased. Perdition, Europa, and other Legendary Lost Sector (PL 1300) drops Bunker E15, Europa, dumps Arms Altars of Sorrow Weapon:… Chest Master Lost Sector (PL 1330):
[D2] [2021-03-18] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase significantly. Enemies have greater health and aren’t affected by harm. Battleground Modifiers on a Daily Basis Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Misc…
[D2] [2021-01-18] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Miscellaneous Legendary Lost Sector (PL 1250): Europa, Bunker E15, drops Lost Sector Helmet Master (PL 1280): Europa’s Concealed Void drops Chest…
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-09-18]”
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